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AI Insights · Timothy · July 2024

Top 5 Boxing Games in Bolivia: Q2 2024 Performance

Discover the performance trends of the top 5 boxing games in Bolivia during Q2 2024, including downloads, revenue, and active user metrics.

Top 5 Boxing Games in Bolivia: Q2 2024 Performance

The second quarter of 2024 saw notable trends in the performance of the top 5 boxing games on a unified platform in Bolivia. Here's a detailed look at their downloads, revenue, and active user metrics based on data from Sensor Tower.

Boxing Star: Real Boxing Fight, published by THUMBAGE, experienced fluctuations in its weekly revenue, peaking at around $81 in mid-May. Downloads varied throughout the quarter, with a high of 341 in the week of April 8, but generally declining towards the end of the period.

I, The One - Fighting Games from Azur Interactive Games Limited showed strong performance in terms of downloads, reaching up to 2.8K in the week of May 20. Revenue trends improved significantly towards the end of the quarter, peaking at approximately $65 in the final week of June.

Real Boxing 2 by Vivid Games S.A. had a steady weekly download rate, with figures ranging from 271 to 467. Revenue remained relatively low but consistent, with minor peaks in mid-May and early June.

MMA Manager 2: Ultimate Fight, published by Prey Studios, maintained a modest but steady download and revenue trend. Weekly downloads hovered around the mid-20s, while revenue saw slight increases, peaking at $6 in early June.

WWE Mayhem from Reliance Games saw consistent weekly downloads, with numbers ranging from 155 to 363. Revenue remained stable at around $3 to $5, with a slight increase to $9 in the final week of June.

For more detailed insights into these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024